3ME next update plan


No beating around the bush, I'll just dump everything I thought here.


The first boss are completed, the next boss are expected to be a Mermaid which mean the battle will be taken in a water area.

Obviously skills like Flamethrower will have it's duration decreased, and Landmine will have a chance to dampen or couldn't explode, Earthquake damage decreases, Grave Digger can be used in the water, etc.

Therefore I planned to include more skills which works well on water field such as Thunder Spell, and Water Version of Grave Digger since Grave Digger can only be used on the ground area, etc.

I also planned to introduce Ailment system, obviously there's not that many ailments in this game to begin with but I at least want to make Blind, Slow, and Burn so each boss has their own specialty.

The first boss Blinding attack currently only does a flash, I plan to do something about that, so anyway there will be new consumable item that can treat ailment, sure I'll make a skill for that too as well or maybe style? anyway ailment are temporary so it's up to the players how to handle the situation in case they got an ailments.

Also the HP gauge for boss are kind of plain like it was intentionally made to be responsive by AAA company whose trying to port their game to various devices to maximize the profits which is why I'm going to do something about it.

Lastly regarding Shadow Skill which constantly consume MP every second, I'm pretty sure I already includes a Refund MP system so if the Shadow was unsummoned manually the player will gain the portion of the MP used to maintain the Shadow.

I have put many systems that allows player to gain MP (without using consumables) to ensure they can constantly using the skills such as Attack MP Recovery (5~30), Mana Crystal that randomly appears on the field (300) it's playing a sound whenever it's appears, Perfect Evasion (100) can be triggered from Shadow Step, Clashing, or when using Concentration Special Attack.

If that's still not enough or maybe the player just like to spamming skills to avoid engage in close combat then I'll think about something that can give a bonus to Attack MP Recovery also the Nature Drain will absorb MP instead of HP if used in water.

So the next update are expected after I dealt with everything above, it may took few days, maybe around a week, that's all I guess? also I'll fixes any bugs if I found any but I hope there's not, that's all.

Files

3rdMonsterLord'sQuest.zip 16 MB
13 days ago

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